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Примеры фигур Panda3D на Python — 5.14. Куб с разным цветом граней
Фрагмент из «Примеры фигур Panda3D на Python»: 5.14. Куб с разным цветом граней.
#!/usr/bin/env python3
from direct.showbase.ShowBase import ShowBase
from panda3d.core import (
AmbientLight,
DirectionalLight,
Geom,
GeomNode,
GeomTriangles,
GeomVertexData,
GeomVertexFormat,
GeomVertexWriter,
Vec3,
)
FACE_COLORS = [
(0.9, 0.2, 0.2, 1),
(0.2, 0.85, 0.3, 1),
(0.25, 0.45, 0.95, 1),
(0.95, 0.85, 0.2, 1),
(0.85, 0.35, 0.9, 1),
(0.3, 0.85, 0.85, 1),
]
def make_rubik_cube(size=2.0):
half = size * 0.5
faces = [
(Vec3(0, 0, 1), [(-half, -half, half), (half, -half, half), (half, half, half), (-half, half, half)]),
(Vec3(0, 0, -1), [(half, -half, -half), (-half, -half, -half), (-half, half, -half), (half, half, -half)]),
(Vec3(0, 1, 0), [(-half, half, half), (half, half, half), (half, half, -half), (-half, half, -half)]),
(Vec3(0, -1, 0), [(-half, -half, -half), (half, -half, -half), (half, -half, half), (-half, -half, half)]),
(Vec3(1, 0, 0), [(half, -half, half), (half, -half, -half), (half, half, -half), (half, half, half)]),
(Vec3(-1, 0, 0), [(-half, -half, -half), (-half, -half, half), (-half, half, half), (-half, half, -half)]),
]
fmt = GeomVertexFormat.getV3n3c4()
vdata = GeomVertexData("rubik", fmt, Geom.UHStatic)
vertex = GeomVertexWriter(vdata, "vertex")
normal = GeomVertexWriter(vdata, "normal")
color = GeomVertexWriter(vdata, "color")
tris = GeomTriangles(Geom.UHStatic)
for fi, (n, corners) in enumerate(faces):
rgba = FACE_COLORS[fi]
base = vertex.getWriteRow()
for corner in corners:
vertex.addData3(*corner)
normal.addData3(n)
color.addData4(*rgba)
tris.addVertices(base, base + 1, base + 2)
tris.addVertices(base, base + 2, base + 3)
tris.closePrimitive()
geom = Geom(vdata)
geom.addPrimitive(tris)
node = GeomNode("rubik_cube")
node.addGeom(geom)
return node
class App(ShowBase):
def __init__(self):
ShowBase.__init__(self)
self.setBackgroundColor(0.08, 0.1, 0.14, 1)
self.disableMouse()
self.camera.setPos(0, -8, 2)
self.camera.lookAt(0, 0, 0)
ambient = AmbientLight("ambient")
ambient.setColor((0.45, 0.45, 0.5, 1))
self.render.setLight(self.render.attachNewNode(ambient))
self.cube = self.render.attachNewNode(make_rubik_cube())
self.cube.setLightOff()
self.taskMgr.add(self.spin, "spin")
def spin(self, task):
self.cube.setH(self.cube.getH() + 40 * globalClock.getDt())
self.cube.setP(self.cube.getP() + 20 * globalClock.getDt())
return task.cont
if __name__ == "__main__":
App().run() #!/usr/bin/env python3
from direct.showbase.ShowBase import ShowBase
from panda3d.core import (
AmbientLight,
DirectionalLight,
Geom,
GeomNode,
GeomTriangles,
GeomVertexData,
GeomVertexFormat,
GeomVertexWriter,
Vec3,
)
FACE_COLORS = [
(0.9, 0.2, 0.2, 1),
(0.2, 0.85, 0.3, 1),
(0.25, 0.45, 0.95, 1),
(0.95, 0.85, 0.2, 1),
(0.85, 0.35, 0.9, 1),
(0.3, 0.85, 0.85, 1),
]
def make_rubik_cube(size=2.0):
half = size * 0.5
faces = [
(Vec3(0, 0, 1), [(-half, -half, half), (half, -half, half), (half, half, half), (-half, half, half)]),
(Vec3(0, 0, -1), [(half, -half, -half), (-half, -half, -half), (-half, half, -half), (half, half, -half)]),
(Vec3(0, 1, 0), [(-half, half, half), (half, half, half), (half, half, -half), (-half, half, -half)]),
(Vec3(0, -1, 0), [(-half, -half, -half), (half, -half, -half), (half, -half, half), (-half, -half, half)]),
(Vec3(1, 0, 0), [(half, -half, half), (half, -half, -half), (half, half, -half), (half, half, half)]),
(Vec3(-1, 0, 0), [(-half, -half, -half), (-half, -half, half), (-half, half, half), (-half, half, -half)]),
]
fmt = GeomVertexFormat.getV3n3c4()
vdata = GeomVertexData("rubik", fmt, Geom.UHStatic)
vertex = GeomVertexWriter(vdata, "vertex")
normal = GeomVertexWriter(vdata, "normal")
color = GeomVertexWriter(vdata, "color")
tris = GeomTriangles(Geom.UHStatic)
for fi, (n, corners) in enumerate(faces):
rgba = FACE_COLORS[fi]
base = vertex.getWriteRow()
for corner in corners:
vertex.addData3(*corner)
normal.addData3(n)
color.addData4(*rgba)
tris.addVertices(base, base + 1, base + 2)
tris.addVertices(base, base + 2, base + 3)
tris.closePrimitive()
geom = Geom(vdata)
geom.addPrimitive(tris)
node = GeomNode("rubik_cube")
node.addGeom(geom)
return node
class App(ShowBase):
def __init__(self):
ShowBase.__init__(self)
self.setBackgroundColor(0.08, 0.1, 0.14, 1)
self.disableMouse()
self.camera.setPos(0, -8, 2)
self.camera.lookAt(0, 0, 0)
ambient = AmbientLight("ambient")
ambient.setColor((0.45, 0.45, 0.5, 1))
self.render.setLight(self.render.attachNewNode(ambient))
self.cube = self.render.attachNewNode(make_rubik_cube())
self.cube.setLightOff()
self.taskMgr.add(self.spin, "spin")
def spin(self, task):
self.cube.setH(self.cube.getH() + 40 * globalClock.getDt())
self.cube.setP(self.cube.getP() + 20 * globalClock.getDt())
return task.cont
if __name__ == "__main__":
App().run()