← Каталог
Примеры фигур Panda3D на Python — 2.1. Пирамида с квадратным основанием
Фрагмент из «Примеры фигур Panda3D на Python»: 2.1. Пирамида с квадратным основанием.
#!/usr/bin/env python3
from direct.showbase.ShowBase import ShowBase
from panda3d.core import (
AmbientLight,
DirectionalLight,
Geom,
GeomNode,
GeomTriangles,
GeomVertexData,
GeomVertexFormat,
GeomVertexWriter,
Vec3,
)
def make_pyramid(base=2.0, height=2.5):
half = base * 0.5
apex = (0, 0, height)
base_corners = [(-half, -half, 0), (half, -half, 0), (half, half, 0), (-half, half, 0)]
fmt = GeomVertexFormat.getV3n3c4()
vdata = GeomVertexData("pyramid", fmt, Geom.UHStatic)
vertex = GeomVertexWriter(vdata, "vertex")
normal = GeomVertexWriter(vdata, "normal")
color = GeomVertexWriter(vdata, "color")
def add_tri(p1, p2, p3, rgba):
edge1 = Vec3(p2[0] - p1[0], p2[1] - p1[1], p2[2] - p1[2])
edge2 = Vec3(p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2])
n = edge1.cross(edge2)
n.normalize()
for p in (p1, p2, p3):
vertex.addData3(*p)
normal.addData3(n)
color.addData4(*rgba)
side_color = (0.9, 0.55, 0.2, 1)
base_color = (0.25, 0.45, 0.85, 1)
for i in range(4):
p1 = base_corners[i]
p2 = base_corners[(i + 1) % 4]
add_tri(p1, p2, apex, side_color)
add_tri(base_corners[0], base_corners[2], base_corners[1], base_color)
add_tri(base_corners[0], base_corners[3], base_corners[2], base_color)
tris = GeomTriangles(Geom.UHStatic)
for i in range(6):
base = i * 3
tris.addVertices(base, base + 1, base + 2)
tris.closePrimitive()
geom = Geom(vdata)
geom.addPrimitive(tris)
node = GeomNode("pyramid")
node.addGeom(geom)
return node
class App(ShowBase):
def __init__(self):
ShowBase.__init__(self)
self.setBackgroundColor(0.08, 0.1, 0.14, 1)
self.disableMouse()
self.camera.setPos(0, -9, 3)
self.camera.lookAt(0, 1, 1)
ambient = AmbientLight("ambient")
ambient.setColor((0.35, 0.35, 0.4, 1))
self.render.setLight(self.render.attachNewNode(ambient))
sun = DirectionalLight("sun")
sun.setColor((0.95, 0.9, 0.85, 1))
sun_np = self.render.attachNewNode(sun)
sun_np.setHpr(50, -50, 0)
self.render.setLight(sun_np)
self.pyramid = self.render.attachNewNode(make_pyramid())
self.taskMgr.add(self.spin, "spin")
def spin(self, task):
self.pyramid.setH(self.pyramid.getH() + 40 * globalClock.getDt())
return task.cont
if __name__ == "__main__":
App().run() #!/usr/bin/env python3
from direct.showbase.ShowBase import ShowBase
from panda3d.core import (
AmbientLight,
DirectionalLight,
Geom,
GeomNode,
GeomTriangles,
GeomVertexData,
GeomVertexFormat,
GeomVertexWriter,
Vec3,
)
def make_pyramid(base=2.0, height=2.5):
half = base * 0.5
apex = (0, 0, height)
base_corners = [(-half, -half, 0), (half, -half, 0), (half, half, 0), (-half, half, 0)]
fmt = GeomVertexFormat.getV3n3c4()
vdata = GeomVertexData("pyramid", fmt, Geom.UHStatic)
vertex = GeomVertexWriter(vdata, "vertex")
normal = GeomVertexWriter(vdata, "normal")
color = GeomVertexWriter(vdata, "color")
def add_tri(p1, p2, p3, rgba):
edge1 = Vec3(p2[0] - p1[0], p2[1] - p1[1], p2[2] - p1[2])
edge2 = Vec3(p3[0] - p1[0], p3[1] - p1[1], p3[2] - p1[2])
n = edge1.cross(edge2)
n.normalize()
for p in (p1, p2, p3):
vertex.addData3(*p)
normal.addData3(n)
color.addData4(*rgba)
side_color = (0.9, 0.55, 0.2, 1)
base_color = (0.25, 0.45, 0.85, 1)
for i in range(4):
p1 = base_corners[i]
p2 = base_corners[(i + 1) % 4]
add_tri(p1, p2, apex, side_color)
add_tri(base_corners[0], base_corners[2], base_corners[1], base_color)
add_tri(base_corners[0], base_corners[3], base_corners[2], base_color)
tris = GeomTriangles(Geom.UHStatic)
for i in range(6):
base = i * 3
tris.addVertices(base, base + 1, base + 2)
tris.closePrimitive()
geom = Geom(vdata)
geom.addPrimitive(tris)
node = GeomNode("pyramid")
node.addGeom(geom)
return node
class App(ShowBase):
def __init__(self):
ShowBase.__init__(self)
self.setBackgroundColor(0.08, 0.1, 0.14, 1)
self.disableMouse()
self.camera.setPos(0, -9, 3)
self.camera.lookAt(0, 1, 1)
ambient = AmbientLight("ambient")
ambient.setColor((0.35, 0.35, 0.4, 1))
self.render.setLight(self.render.attachNewNode(ambient))
sun = DirectionalLight("sun")
sun.setColor((0.95, 0.9, 0.85, 1))
sun_np = self.render.attachNewNode(sun)
sun_np.setHpr(50, -50, 0)
self.render.setLight(sun_np)
self.pyramid = self.render.attachNewNode(make_pyramid())
self.taskMgr.add(self.spin, "spin")
def spin(self, task):
self.pyramid.setH(self.pyramid.getH() + 40 * globalClock.getDt())
return task.cont
if __name__ == "__main__":
App().run()