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Python — Ping Pong — Этап 14 — класс `Game` и чистый `main.py`
Фрагмент из «Python — Ping Pong»: Этап 14 — класс `Game` и чистый `main.py`.
import sys
import pygame
import settings as S
from game.game import Game
def main():
pygame.init()
screen = pygame.display.set_mode((S.SCREEN_W, S.SCREEN_H))
pygame.display.set_caption("Ping Pong")
clock = pygame.time.Clock()
game = Game(vs_ai=True)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
else:
if not game.handle_event(event):
running = False
dt = clock.tick(S.FPS) / 1000.0
game.update(dt)
screen.fill(S.COLOR_BG)
game.draw(screen)
pygame.display.flip()
pygame.quit()
sys.exit()
if __name__ == "__main__":
main() import sys
import pygame
import settings as S
from game.game import Game
def main():
pygame.init()
screen = pygame.display.set_mode((S.SCREEN_W, S.SCREEN_H))
pygame.display.set_caption("Ping Pong")
clock = pygame.time.Clock()
game = Game(vs_ai=True)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
else:
if not game.handle_event(event):
running = False
dt = clock.tick(S.FPS) / 1000.0
game.update(dt)
screen.fill(S.COLOR_BG)
game.draw(screen)
pygame.display.flip()
pygame.quit()
sys.exit()
if __name__ == "__main__":
main()