struct Point {
var x: Double
var y: Double
func distance(from other: Point) -> Double {
let dx = x - other.x
let dy = y - other.y
return (dx * dx + dy * dy).squareRoot()
}
mutating func move(by deltaX: Double, deltaY: Double) {
x += deltaX
y += deltaY
}
}
struct Point {
var x: Double
var y: Double
func distance(from other: Point) -> Double {
let dx = x - other.x
let dy = y - other.y
return (dx * dx + dy * dy).squareRoot()
}
mutating func move(by deltaX: Double, deltaY: Double) {
x += deltaX
y += deltaY
}
}