use std::sync::{Arc, Mutex};
use std::thread;
fn main() {
let counter = Arc::new(Mutex::new(0));
let mut handles = vec![];
for _ in 0..4 {
let c = Arc::clone(&counter);
handles.push(thread::spawn(move || {
let mut n = c.lock().unwrap();
*n += 1;
}));
}
for h in handles {
h.join().unwrap();
}
println!("{}", *counter.lock().unwrap());
}
use std::sync::{Arc, Mutex};
use std::thread;
fn main() {
let counter = Arc::new(Mutex::new(0));
let mut handles = vec![];
for _ in 0..4 {
let c = Arc::clone(&counter);
handles.push(thread::spawn(move || {
let mut n = c.lock().unwrap();
*n += 1;
}));
}
for h in handles {
h.join().unwrap();
}
println!("{}", *counter.lock().unwrap());
}