import sys
import pygame
import settings as S
from game.court import draw_court
from game.paddle import Paddle
from game.ball import Ball
pygame.init()
screen = pygame.display.set_mode((S.SCREEN_W, S.SCREEN_H))
pygame.display.set_caption("Ping Pong — этап 6")
clock = pygame.time.Clock()
paddle_left = Paddle(S.MARGIN + 8, S.COLOR_PADDLE_LEFT)
paddle_right = Paddle(
S.MARGIN + S.FIELD_W - S.PADDLE_W - 8,
S.COLOR_PADDLE_RIGHT,
)
ball = Ball()
ball.reset(center=False, direction=1)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE:
running = False
dt = clock.tick(S.FPS) / 1000.0
keys = pygame.key.get_pressed()
direction = 0
if keys[pygame.K_w]:
direction -= 1
if keys[pygame.K_s]:
direction += 1
paddle_left.move(direction, dt)
ball.update(dt)
screen.fill(S.COLOR_BG)
draw_court(screen)
paddle_left.draw(screen)
paddle_right.draw(screen)
ball.draw(screen)
pygame.display.flip()
pygame.quit()
sys.exit()
import sys
import pygame
import settings as S
from game.court import draw_court
from game.paddle import Paddle
from game.ball import Ball
pygame.init()
screen = pygame.display.set_mode((S.SCREEN_W, S.SCREEN_H))
pygame.display.set_caption("Ping Pong — этап 6")
clock = pygame.time.Clock()
paddle_left = Paddle(S.MARGIN + 8, S.COLOR_PADDLE_LEFT)
paddle_right = Paddle(
S.MARGIN + S.FIELD_W - S.PADDLE_W - 8,
S.COLOR_PADDLE_RIGHT,
)
ball = Ball()
ball.reset(center=False, direction=1)
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN and event.key == pygame.K_ESCAPE:
running = False
dt = clock.tick(S.FPS) / 1000.0
keys = pygame.key.get_pressed()
direction = 0
if keys[pygame.K_w]:
direction -= 1
if keys[pygame.K_s]:
direction += 1
paddle_left.move(direction, dt)
ball.update(dt)
screen.fill(S.COLOR_BG)
draw_court(screen)
paddle_left.draw(screen)
paddle_right.draw(screen)
ball.draw(screen)
pygame.display.flip()
pygame.quit()
sys.exit()