#!/usr/bin/env python3
import pygame
import random
import sys
pygame.init()
W, H = 720, 520
screen = pygame.display.set_mode((W, H))
pygame.display.set_caption("Click targets")
clock = pygame.time.Clock()
font = pygame.font.SysFont(None, 32) # системный шрифт, размер 32
def new_target():
r = random.randint(18, 32)
x = random.randint(r, W - r)
y = random.randint(r, H - r)
return pygame.Rect(x - r, y - r, r * 2, r * 2) # круг как bounding box
target = new_target()
score = 0
misses = 0
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
if target.collidepoint(event.pos): # клик внутри Rect?
score += 1
target = new_target()
else:
misses += 1
screen.fill((24, 28, 36))
pygame.draw.ellipse(screen, (240, 90, 90), target)
label = font.render(f"Счёт: {score} Мимо: {misses}", True, (230, 230, 240))
screen.blit(label, (16, 16)) # текст в левый верхний угол
pygame.display.flip()
clock.tick(60)
pygame.quit()
sys.exit()
#!/usr/bin/env python3
import pygame
import random
import sys
pygame.init()
W, H = 720, 520
screen = pygame.display.set_mode((W, H))
pygame.display.set_caption("Click targets")
clock = pygame.time.Clock()
font = pygame.font.SysFont(None, 32) # системный шрифт, размер 32
def new_target():
r = random.randint(18, 32)
x = random.randint(r, W - r)
y = random.randint(r, H - r)
return pygame.Rect(x - r, y - r, r * 2, r * 2) # круг как bounding box
target = new_target()
score = 0
misses = 0
running = True
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.MOUSEBUTTONDOWN and event.button == 1:
if target.collidepoint(event.pos): # клик внутри Rect?
score += 1
target = new_target()
else:
misses += 1
screen.fill((24, 28, 36))
pygame.draw.ellipse(screen, (240, 90, 90), target)
label = font.render(f"Счёт: {score} Мимо: {misses}", True, (230, 230, 240))
screen.blit(label, (16, 16)) # текст в левый верхний угол
pygame.display.flip()
clock.tick(60)
pygame.quit()
sys.exit()