package com.survivors;
public final class Projectile {
public double x, y;
public final double vx, vy;
public double damage;
public double radius;
public double life = 1.5;
public Projectile(double x, double y, double vx, double vy, double damage, double radius) {
this.x = x;
this.y = y;
this.vx = vx;
this.vy = vy;
this.damage = damage;
this.radius = radius;
}
}
package com.survivors;
public final class Projectile {
public double x, y;
public final double vx, vy;
public double damage;
public double radius;
public double life = 1.5;
public Projectile(double x, double y, double vx, double vy, double damage, double radius) {
this.x = x;
this.y = y;
this.vx = vx;
this.vy = vy;
this.damage = damage;
this.radius = radius;
}
}