Код IT Загрузка примера кода…

C# main.cs
using UnityEngine;
using UnityEngine.SceneManagement;

public class MenuController : MonoBehaviour
{
    public void LoadGame()
    {
        SceneManager.LoadScene("GameLevel"); // По имени сцены
    }

    public void QuitGame()
    {
        #if UNITY_EDITOR
            UnityEditor.EditorApplication.isPlaying = false;
        #else
            Application.Quit();
        #endif
    }
}
using UnityEngine;
using UnityEngine.SceneManagement;

public class MenuController : MonoBehaviour
{
    public void LoadGame()
    {
        SceneManager.LoadScene("GameLevel"); // По имени сцены
    }

    public void QuitGame()
    {
        #if UNITY_EDITOR
            UnityEditor.EditorApplication.isPlaying = false;
        #else
            Application.Quit();
        #endif
    }
}